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Ilmi Yoon, Eun-Young Kang, and Oh-Young Kwon, “DeBugger Game: Mobile Virtual Lab for Introductory Computer Programming Courses.” Proceedings of the 2014 American Society for Engineering Education (ASEE) Zone IV Conference, Cal State, Long Beach, April 24-26, 2014.
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Ilmi Yoon and Eun-Young Kang, “Transforming Experience of Computer Science Software Development through Developing a Usable Multiplayer Online Game in One Semester.” 6th International Conference on Computer Supported Education, Barcelona, Spain, April 1-3, 2014.
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Ilmi Yoon, Gary Ng, Hunvil Rodrigues, Trang Nguyen, Jae H. Paik, Sanghyuk Yoon, Rich Williams, Neo D. Martinez, “Iterative Design and Development of the ‘World of Balance’ Game: From Ecosystem Education to Scientific Discovery.” IEEE International Games Innovation Conference (IGIC), Vancouver, British Columbia, Canada, September 2013, Pg. 283-290.
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Ilmi Yoon, Arno Puder, Gary Ng, Manori Thakur, Hunvil Rodrigues, Jae H. Paik, Eun-Young Kang, “Educational MMORPG for Computer Science: DeBugger, a Virtual Lab on PC and Smart Phones.” International Workshop on Distance Education Technologies, Brighton, United Kingdom, August 2013, Pg. 96-101.
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Neo D. Martinez, Perrine Tonin, Barbara Bauer, Rosalyn C. Rael, Rahul Singh, Sangyuk Yoon, Ilmi Yoon, and Jennifer A. Dunne, “Sustaining economic exploitation of complex ecosystems in computational models of coupled human-natural networks.” Computational Sustainability and AI track at the Twenty-Sixth AAAI Conference on Artificial Intelligence (AAAI-12), Toronto, Ontario, Canada, July 2012, Pg. 326-334. [citation:3]
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Ilmi Yoon and Gary Ng, “Developing a MMORPG Game in One Semester.” International Conference on Frontiers in Education: Computer Science and Computer Engineering, July 2011, Pg. 399-405.
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Ilmi Yoon, Gary Ng, Zoran Millic, Supakit Kiatrungrit, Yiyi Miao, and Sunggye Hong, “Educational Multiuser Online Game, ‘DeDugger’ Game for Introductory Computer Science Class.” International Conference on Frontiers in Education: Computer Science and Computer Engineering, July 2011, Pg. 393-398. [citation:3]
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Arno Puder and Ilmi Yoon, “Smartphone Cross-Compilation Framework for Multiplayer Online Games.” eL&mL, Second International Conference on Mobile, Hybrid, and On-Line Learning, February 2010, Pg. 87-92. [citation:11]